Mysteries :
The Official GrahamHancock.com forums
For serious discussion of the controversies, approaches and enigmas surrounding the origins and development of the human species and of human civilization. (NB: for more ‘out there’ posts we point you in the direction of the ‘Paranormal & Supernatural’ Message Board).
Jon Ellison Wrote:
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> > >
> These aren't simple shapes and every shape has to
> be pre designed in order to fit with it's
> neighbour. Not possible by trial and error.
I agree, but I'm not suggesting trial and error. I'm merely suggesting they had a few simple rules to govern how these were emplaced and the masons "made it up" on the fly while following these rules. The resultant had whatever properties the architect desired and the masons saved a great deal of work by using the shapes available.
I still believe the desired result was a region that resonated at essentially the same frequency as the p-wave of an earthquake. This was "sacrificial" stone that would collapse in a quake and absorb the energy thus protecting the mn-canal above.
> Someone thought it necessary, even if it were the
> mason on the job, he would have had to accurately
> design each individual block.
One can prepare a job through designing it or simply follow a few simple rules that will necessarily lead to the desired result. The former is the way most things are built today with thousands of detailed blueprints and the latter is the way I cobble together building materials.
If you don't believe this works then consider that Egyptology is essentially the science of studying changeless stinky footed bumpkins who dragged tombs up ramps. One can build on logic, or knowledge, or assumption. One can build using rules or intense detail.
It's apparent to me that the Egyptians built on a great deal of knowledge using numerous rules that led to the desired result. Of course in aggregate these rules comprised something just as complex as any blueprint.
> I don't know of any
> other means than drawing as a planning tool. Even
> a model has to be pre drawn.
This is the way we think. We think linearly in one dimension. We must draw up detailed plans and we'd need to do this even if we could communicate detailed instructions to each worker because each worker thinks linearly as well.
We might tell a worker "drag this stone up the ramp" but if they had used ramps in ancient Egypt they'd have said, "Frack (the god of friction)on stone will be exercised on the ramp by you". Of course there were many "gods" that could be invoked to say the same thing. They could even say it without an active "god" in the sentence.
> I doubt it were designed by the work crew they
> would have taken the path of least resistance and
> least work for themselves, which is of course
> regular cuboid block work.
They were given specific rules concerning balance points, number of sides, minimum length of side, etc, etc and had to work within the confines of these rules.
> Verbal instruction is impossible to communicate
> and resolve in complex three dimensional forms.
> That's why we have drawings.
I agree. Even ancient language was not up to describing extremely complex shapes and characteristics. But it was up to describing the characteristics and properties of the finished product and delineating the rules in a non arbitrary way to achieve the result.
> As above, communicating these multiple, complex
> intersecting angles by any means other than a
> drawing is impossible.
I agree, but this doesn't mean that these shapes ever existed in a blueprint. It merely means they are very complex.
> What we see here is the result of craftsmen
> accurately following a plan.
> A very complex plan. There's no alternative. The
> image speaks for itself.
Every single particle and event in the cosmos is affected by everything that currently exists and has existed in the past. Imagine the computations mother nature would have to perform on even the simplest processes!!! A stone teeters on the edge of a precipous and mother nature needs to determine if the movement of Mars and its tidal forces will push it over or not. For almost all practical purposes each event is determined by observable conditions and forces; ie- each event follows a few simple rules. But we can't predict the shape of the next cloud or even agree on what forces caused all past events. Reality is exceedingly complex but appears simple to us most f the time; it appears to merely be following a few simple rules most of the time. Look at the stunning complexity of nature and its creatures. Bees make hives with no blueprints and Egyptians built pyramids with "no" "blueprints".
Edited 1 time(s). Last edit at 09-Mar-17 19:08 by cladking.
-------------------------------------------------------
> > >

> These aren't simple shapes and every shape has to
> be pre designed in order to fit with it's
> neighbour. Not possible by trial and error.
I agree, but I'm not suggesting trial and error. I'm merely suggesting they had a few simple rules to govern how these were emplaced and the masons "made it up" on the fly while following these rules. The resultant had whatever properties the architect desired and the masons saved a great deal of work by using the shapes available.
I still believe the desired result was a region that resonated at essentially the same frequency as the p-wave of an earthquake. This was "sacrificial" stone that would collapse in a quake and absorb the energy thus protecting the mn-canal above.
> Someone thought it necessary, even if it were the
> mason on the job, he would have had to accurately
> design each individual block.
One can prepare a job through designing it or simply follow a few simple rules that will necessarily lead to the desired result. The former is the way most things are built today with thousands of detailed blueprints and the latter is the way I cobble together building materials.
If you don't believe this works then consider that Egyptology is essentially the science of studying changeless stinky footed bumpkins who dragged tombs up ramps. One can build on logic, or knowledge, or assumption. One can build using rules or intense detail.
It's apparent to me that the Egyptians built on a great deal of knowledge using numerous rules that led to the desired result. Of course in aggregate these rules comprised something just as complex as any blueprint.
> I don't know of any
> other means than drawing as a planning tool. Even
> a model has to be pre drawn.
This is the way we think. We think linearly in one dimension. We must draw up detailed plans and we'd need to do this even if we could communicate detailed instructions to each worker because each worker thinks linearly as well.
We might tell a worker "drag this stone up the ramp" but if they had used ramps in ancient Egypt they'd have said, "Frack (the god of friction)on stone will be exercised on the ramp by you". Of course there were many "gods" that could be invoked to say the same thing. They could even say it without an active "god" in the sentence.
> I doubt it were designed by the work crew they
> would have taken the path of least resistance and
> least work for themselves, which is of course
> regular cuboid block work.
They were given specific rules concerning balance points, number of sides, minimum length of side, etc, etc and had to work within the confines of these rules.
> Verbal instruction is impossible to communicate
> and resolve in complex three dimensional forms.
> That's why we have drawings.
I agree. Even ancient language was not up to describing extremely complex shapes and characteristics. But it was up to describing the characteristics and properties of the finished product and delineating the rules in a non arbitrary way to achieve the result.
> As above, communicating these multiple, complex
> intersecting angles by any means other than a
> drawing is impossible.
I agree, but this doesn't mean that these shapes ever existed in a blueprint. It merely means they are very complex.
> What we see here is the result of craftsmen
> accurately following a plan.
> A very complex plan. There's no alternative. The
> image speaks for itself.
Every single particle and event in the cosmos is affected by everything that currently exists and has existed in the past. Imagine the computations mother nature would have to perform on even the simplest processes!!! A stone teeters on the edge of a precipous and mother nature needs to determine if the movement of Mars and its tidal forces will push it over or not. For almost all practical purposes each event is determined by observable conditions and forces; ie- each event follows a few simple rules. But we can't predict the shape of the next cloud or even agree on what forces caused all past events. Reality is exceedingly complex but appears simple to us most f the time; it appears to merely be following a few simple rules most of the time. Look at the stunning complexity of nature and its creatures. Bees make hives with no blueprints and Egyptians built pyramids with "no" "blueprints".
Man fears the pyramid, time fears man.
Edited 1 time(s). Last edit at 09-Mar-17 19:08 by cladking.